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Better Late than Never

2010-01-27

So, a little while ago Mr. Blue lent me 'inFamous' for the PS3 and told me to have fun with it. What he neglected to tell me was that after playing through as 'good' and currently in the middle of 'evil' it would begin to haunt that space in my head that opens up right before I go to sleep.

Last night as I closed my eyes I thought, "I wonder what's going to happen next now that I'm evil?" and "What stunts do I have left to complete on the Stunt List?

The game is phenomenal fun, in either mode. Progressively becoming a bigger and better superhero (or villain) is a great process. There's nothing quite like the first time you drop down into a load of enemies from 1000 feet up, send them flying with a giant shockwave, and then start to pick them off one by one with your lightning blasts.

Old school games are a favorite of mine. They have a fun and simple replayability that is amazingly addicting. Mario Bros.Wii shows this. The first level is essentially a rehash of 1-1 from the original Super Mario Bros. - and I literally can't tell you how many times I've played that - and it's STILL fun. The one thing though that I do think modern games excel at is the 'experience.' That trick of putting you in control of something awesome just enough that you feel responsible for it.

Trust me. I threw a car at a guy yesterday so that his rocket launcher would blow up in his hands.